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Collective Conflict — how to play

Hex strategy for 1–10 players: build a network of units, hide your Mothership among decoys, and find opponents in the room browser or quick match.

Collective Conflict game preview

Players: 1–10. The available modes are selected inside the game.

Objective

Be the last active Network. A network falls when the real Mothership is surrounded on all six sides.

Rules and controls

Your first match

Before your first turn, identify the six neighbouring hexes. Place a unit so it stays connected to your Network; deploy the real Mothership or a Decoy by your third turn. Only then plan how to move your other units.

What to watch for

A Decoy looks like the real Mothership to opponents, so it can draw attention. Your Network must still stay connected: a move that splits it is illegal. If the room uses a move timer, check that connection before time runs out.

Practical tips

Open game

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